Design Parking System
Problem statement
Design a parking system for a parking lot. The parking lot has three kinds of parking spaces: big, medium, and small, with a fixed number of slots for each size.
Implement the ParkingSystem class:
ParkingSystem(int big, int medium, int small)Initializes object of theParkingSystemclass. The number of slots for each parking space are given as part of the constructor.bool addCar(int carType)Checks whether there is a parking space ofcarTypefor the car that wants to get into the parking lot.carTypecan be of three kinds: big, medium, or small, which are represented by1,2, and3respectively. A car can only park in a parking space of itscarType. If there is no space available, returnfalse, else park the car in that size space and returntrue.
Example 1:
Input["ParkingSystem", "addCar", "addCar", "addCar", "addCar"][[1, 1, 0], [1], [2], [3], [1]]Output[null, true, true, false, false]ExplanationParkingSystem parkingSystem = new ParkingSystem(1, 1, 0);parkingSystem.addCar(1); // return true because there is 1 available slot for a big carparkingSystem.addCar(2); // return true because there is 1 available slot for a medium carparkingSystem.addCar(3); // return false because there is no available slot for a small carparkingSystem.addCar(1); // return false because there is no available slot for a big car. It is already occupied.
Constraints:
0 <= big, medium, small <= 1000carTypeis1,2, or3- At most
1000calls will be made toaddCar
My solution
/**
* @param {number} big
* @param {number} medium
* @param {number} small
*/
var ParkingSystem = function(big, medium, small) {
this.bigSize = [big, 0];
this.mediumSize = [medium, 0];
this.smallSize = [small, 0];
};
/**
* @param {number} carType
* @return {boolean}
*/
ParkingSystem.prototype.addCar = function(carType) {
let wasTheCarParked = false;
switch(carType) {
case 1:
wasTheCarParked = checkIfCarCanPark(this.bigSize)
break;
case 2:
wasTheCarParked = checkIfCarCanPark(this.mediumSize)
break;
case 3:
wasTheCarParked = checkIfCarCanPark(this.smallSize)
break;
default:
break;
}
return wasTheCarParked;
};
function checkIfCarCanPark(config) {
if (config[1] < config[0]) {
config[1]++
return true;
}
return false
}
/**
* Your ParkingSystem object will be instantiated and called as such:
* var obj = new ParkingSystem(big, medium, small)
* var param_1 = obj.addCar(carType)
*/